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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/UMirrorAnimLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/MirrorAnimLibrary.h |
| Include | #include "MirrorAnimLibrary.h" |
| Source | /Engine/Source/Runtime/AnimGraphRuntime/Private/MirrorAnimLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|Mirroring", Meta=(BlueprintThreadSafe))
static FMirrorAnimNodeReference SetMirrorTransitionBlendTime
(
const FMirrorAnimNodeReference & MirrorNode,
float InBlendTime
)
Remarks
Set how long to blend using inertialization when switching mirrored state