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API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/UMirrorAnimLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/MirrorAnimLibrary.h |
| Include | #include "MirrorAnimLibrary.h" |
UFUNCTION (BlueprintPure, Category="Animation|Mirroring",
Meta=(BlueprintThreadSafe, DisplayName="Convert to Mirror Node"))
static void ConvertToMirrorNodePure
(
const FAnimNodeReference & Node,
FMirrorAnimNodeReference & MirrorNode,
bool & Result
)
Remarks
Get a mirror context from an anim node context (pure)