Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/AnimNodes
Inheritance Hierarchy
- FAnimNode_Base
- FAnimNode_CurveSource
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CurveSource.h |
| Include | #include "AnimNodes/AnimNode_CurveSource.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_CurveSource : public FAnimNode_Base
Remarks
Supply curves from some external source (e.g. audio)
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Alpha | How much we wan to blend the curve in by | |
| TScriptInterface< ICurveSourceInterface > | CurveSource | Our bound source | |
| FName | SourceBinding | The binding of the curve source we want to bind to. | |
| FPoseLink | SourcePose |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
||
| void | Evaluate_AnyThread
(
FPoseContext& Output |
||
| void | GatherDebugData
(
FNodeDebugData& DebugData |
||
| bool | HasPreUpdate () |
||
| void | Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
||
| void | PreUpdate
(
const UAnimInstance* InAnimInstance |
||
| void | Update_AnyThread
(
const FAnimationUpdateContext& Context |