Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/EnvironmentQuery
Inheritance Hierarchy
- FPrimitiveSceneProxy
- FDebugRenderSceneProxy
- FEQSSceneProxy
References
Module | AIModule |
Header | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h |
Include | #include "EnvironmentQuery/EQSRenderingComponent.h" |
Syntax
class FEQSSceneProxy : public FDebugRenderSceneProxy
Constructors
Type | Name | Description | |
---|---|---|---|
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FEQSSceneProxy
(
const UPrimitiveComponent& InComponent, |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CollectEQSData
(
const UPrimitiveComponent* InComponent, |
|
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void | CollectEQSData
(
const FEnvQueryResult* ResultItems, |
Overridden from FPrimitiveSceneProxy
Type | Name | Description | |
---|---|---|---|
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SIZE_T | GetTypeHash () |
Return a type (or subtype) specific hash for sorting purposes |
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FPrimitiveViewRelevance | GetViewRelevance
(
const FSceneView* View |
Determines the relevance of this primitive's elements to the given view. |
Constants
Name | Description |
---|---|
ItemDrawRadius |