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API > API/Plugins > API/Plugins/Water
| Name | UOceanBoxCollisionComponent |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/OceanCollisionComponent.h |
| Include Path | #include "OceanCollisionComponent.h" |
Syntax
UCLASS (MinimalAPI)
class UOceanBoxCollisionComponent : public UBoxComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UShapeComponent → UBoxComponent → UOceanBoxCollisionComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UOceanBoxCollisionComponent
(
const FObjectInitializer& ObjectInitializer |
OceanCollisionComponent.h |
Functions
Public
Overridden from INavRelevantInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DoCustomNavigableGeometryExport
(
FNavigableGeometryExport& GeomExport |
OceanCollisionComponent.h |