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Unreal Engine C++ API Reference > Plugins > Synthesis
Classes
Type | Name | Description | |
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AssetChangeInfo | Struct passed from Mono WaveTable Asset to USynthObject | |
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FEpicSynth1Patch | ||
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FModularSynthPreset | ||
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FModularSynthPresetBankEntry | ||
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FNumTablesChanged | ||
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FOnSampleLoaded | Called when a sample has finished loading into the sample player. | |
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FOnSamplePlaybackProgress | Called while a sample player is playing back. Indicates the playhead progress in percent and as absolute time value (within the file). | |
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FOnTableAltered | ||
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FToneGenerator | ||
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UGranularSynth | ||
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UModularSynthComponent | UModularSynthComponent Implementation of a USynthComponent. | |
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UModularSynthLibrary | ||
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UModularSynthPresetBank | ||
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UMonoWaveTableSynthPreset | UStruct Mono Wave Table Synth Preset. | |
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USynthComponentMonoWaveTable | ||
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USynthComponentToneGenerator | ||
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USynthSamplePlayer |
Enums
Type | Name | Description | |
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CurveInterpolationType | ||
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EGranularSynthEnvelopeType | ||
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EGranularSynthSeekType | ||
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ESamplePlayerSeekType |