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Unreal Engine C++ API Reference > Plugins > Synthesis > SynthComponents > USynthComponentToneGenerator
- USynthComponent::CreateSoundGenerator()
- USynthComponentToneGenerator::CreateSoundGenerator()
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentToneGenerator.h |
Include | #include "SynthComponents/SynthComponentToneGenerator.h" |
Source | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentToneGenerator.cpp |
virtual ISoundGeneratorPtr CreateSoundGenerator
&40;
const FSoundGeneratorInitParams & InParams
&41;
Remarks
Implemented by the synth component to create a generator object instead of generating audio directly on the synth component. This method prevents UObjects from having to exist in the audio render thread.