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Unreal Engine C++ API Reference > Plugins > Synthesis > SubmixEffects
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundEffectPreset
- USoundEffectSubmixPreset
- USubmixEffectTapDelayPreset
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h |
Include | #include "SubmixEffects/SubmixEffectTapDelay.h" |
Syntax
UCLASS&40;ClassGroup&61;AudioSourceEffect, Meta&61;&40;BlueprintSpawnableComponent&41;,
AutoExpandCategories&61;&40;Realtime&41;&41;
class USubmixEffectTapDelayPreset : public USoundEffectSubmixPreset
Remarks
======================================================================== UTapDelaySubmixPreset Class which processes audio streams and uses parameters defined in the preset class.
Variables
Type | Name | Description | |
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FSubmixEffectTapDelaySettings | DynamicSettings | |
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FSubmixEffectTapDelaySettings | Settings | |
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FSubmixEffectTapDelaySettings | SettingsCopy | |
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FCriticalSection | SettingsCritSect |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddTap
(
int32& TapId |
Adds a dynamic tap delay with the given settings. Returns the tap id. |
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float | Get the maximum delay possible. | |
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FSubmixEffectTapDelaySettings | GetSettings () |
|
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void | GetTap
(
int32 TapId, |
Get the current info about a specific tap. |
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void | Retrieve an array of all tap ids for the submix effect. | |
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void | RemoveTap
(
int32 TapId |
Remove the tap from the preset. |
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void | SetInterpolationTime
(
float Time |
Set the time it takes to interpolate between parameters, in milliseconds. |
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void | SetSettings
(
const FSubmixEffectTapDelaySettings& InSettings |
Set all tap delay setting. This will replace any dynamically added or modified taps. |
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void | SetTap
(
int32 TapId, |
Modify a specific tap. |
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void | UpdateSettings
(
const FSubmixEffectTapDelaySettings& InSettings |
|
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void | UpdateSettings
(
TUniqueFunction< void(FSubmixEffectTapDelaySettings&)> InCommand |
Overridden from USoundEffectPreset
Type | Name | Description | |
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bool | CanFilter () |
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FSoundEffectBase * | ||
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USoundEffectPreset * | CreateNewPreset
(
UObject* InParent, |
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FText | ||
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UClass * | ||
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bool | ||
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void | Init () |
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void | OnInit () |