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API > API/Plugins > API/Plugins/SceneStateBinding > API/Plugins/SceneStateBinding/FSceneStateBindingDataHandle
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SceneStateBindingDataHandle.h |
|
|
|
SceneStateBindingDataHandle.h |
|
FSceneStateBindingDataHandle()
| |
|
| Name |
FSceneStateBindingDataHandle |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBinding/Public/SceneStateBindingDataHandle.h |
| Include Path |
#include "SceneStateBindingDataHandle.h" |
FSceneStateBindingDataHandle()
FSceneStateBindingDataHandle(ESceneStateDataType, int32, int32)
| |
|
| Name |
FSceneStateBindingDataHandle |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBinding/Public/SceneStateBindingDataHandle.h |
| Include Path |
#include "SceneStateBindingDataHandle.h" |
FSceneStateBindingDataHandle
(
ESceneStateDataType InDataType,
int32 InDataIndex,
int32 InDataSubIndex
)