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API > API/Plugins > API/Plugins/SceneStateBinding
| Name | ESceneStateDataType |
| Type | enum |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBinding/Public/SceneStateBindingDataHandle.h |
| Include Path | #include "SceneStateBindingDataHandle.h" |
Syntax
enum ESceneStateDataType
{
Root,
Task,
EventHandler,
TaskExtension,
StateMachine,
Transition,
Function,
}
Values
| Name | Remarks |
|---|---|
| Root | |
| Task | |
| EventHandler | |
| TaskExtension | |
| StateMachine | |
| Transition | |
| Function |