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Factory responsible for importing DNA file and attaching DNA data into SkeletalMesh Also extends ReimportHandler for importing DNA file with the same name as SkeletalMesh
| Name | UDNAAssetImportFactory |
| Type | class |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAAssetImportFactory.h |
| Include Path | #include "DNAAssetImportFactory.h" |
Syntax
UCLASS (Transient)
class UDNAAssetImportFactory :
public UFactory ,
public FReimportHandler
Inheritance Hierarchy
- FReimportHandler → UDNAAssetImportFactory
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UDNAAssetImportFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDNAAssetImportFactory
(
const FObjectInitializer& ObjectInitializer |
DNAAssetImportFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ImportUI | TObjectPtr< class UDNAAssetImportUI > | DNAAssetImportFactory.h | ||
| OriginalImportUI | TObjectPtr< class UDNAAssetImportUI > | Prevent garbage collection of original when overriding ImportUI property | DNAAssetImportFactory.h |
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CleanUp() |
DNAAssetImportFactory.h | ||
virtual bool FactoryCanImport
(
const FString& Filename |
DNAAssetImportFactory.h | ||
virtual UObject * FactoryCreateFile
(
UClass* InClass, |
UFactory interface | DNAAssetImportFactory.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
UObject properties | DNAAssetImportFactory.h |
Overridden from FReimportHandler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DNAAssetImportFactory.h | |||
virtual int32 GetPriority() |
DNAAssetImportFactory.h | ||
virtual void PostImportCleanUp() |
DNAAssetImportFactory.h | ||
virtual EReimportResult::Type Reimport
(
UObject* Obj |
DNAAssetImportFactory.h | ||
virtual EReimportResult::Type Reimport
(
UObject* Obj, |
DNAAssetImportFactory.h | ||
virtual void SetReimportPaths
(
UObject* Obj, |
DNAAssetImportFactory.h | ||
virtual void SetReimportPaths
(
UObject* Obj, |
DNAAssetImportFactory.h |