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API > API/Plugins > API/Plugins/RigLogicEditor > API/Plugins/RigLogicEditor/UDNAAssetImportFactory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetReimportPaths
(
UObject* Obj, |
DNAAssetImportFactory.h | ||
virtual void SetReimportPaths
(
UObject* Obj, |
DNAAssetImportFactory.h |
SetReimportPaths(UObject *, const TArray< FString > &)
| Name | SetReimportPaths |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAAssetImportFactory.h |
| Include Path | #include "DNAAssetImportFactory.h" |
virtual void SetReimportPaths
(
UObject * Obj,
const TArray < FString > & NewReimportPaths
)
SetReimportPaths(UObject *, const FString &, const int32)
| Name | SetReimportPaths |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAAssetImportFactory.h |
| Include Path | #include "DNAAssetImportFactory.h" |
virtual void SetReimportPaths
(
UObject * Obj,
const FString & NewReimportPath,
const int32 SourceIndex
)