| FPixelCaptureBufferI010 |
Buffer class for holding I010 frame data. |
| FPixelCaptureBufferI420 |
Buffer class for holding I420 frame data. |
| FPixelCaptureBufferNV12 |
Buffer class for holding I420 frame data. |
| FPixelCaptureCapturer |
The base class for all Capturers in the system. |
| FPixelCaptureCapturerI420 |
A basic capturer that will copy I420 frames. |
| FPixelCaptureCapturerI420ToRHI |
A basic capturer that will capture I420 frames to native RHI textures. |
| FPixelCaptureCapturerLayered |
A capturer that contains multiple layers of different resolution capture processes. |
| FPixelCaptureCapturerMultiFormat |
A capturer that contains multiple formats of multi layer capture processes. |
| FPixelCaptureCapturerNV12ToRHI |
A basic capturer that will capture NV12 frames to native RHI textures. |
| FPixelCaptureCapturerRHI |
A basic capturer that will copy RHI texture frames. |
| FPixelCaptureCapturerRHINoCopy |
A basic capturer for receiving copy-safe RHI Texture frames. |
| FPixelCaptureCapturerRHIRDG |
A basic capturer that will copy RHI texture frames. |
| FPixelCaptureCapturerRHIToI420Compute |
A basic capturer that will capture RHI texture frames to I420 buffers utilizing a compute shader. |
| FPixelCaptureCapturerRHIToI420CPU |
A basic capturer that will capture RHI texture frames to I420 buffers utilizing cpu functions. |
| FPixelCaptureInputFrameI420 |
A basic input frame for the Capture system that wraps a I420 buffer. |
| FPixelCaptureInputFrameNV12 |
A basic input frame for the Capture system that wraps a I420 buffer. |
| FPixelCaptureInputFrameRHI |
A basic input frame for the Capture system that wraps a RHI texture buffer. |
| FPixelCaptureOutputFrameI420 |
A basic output frame from the Capture system that wraps a I420 buffer. |
| FPixelCaptureOutputFrameRHI |
A basic output frame from the Capture system that wraps a RHI texture buffer. |
| FPixelCaptureUserData |
|