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API > API/Plugins > API/Plugins/PixelCapture
A basic input frame for the Capture system that wraps a RHI texture buffer.
| Name | FPixelCaptureInputFrameRHI |
| Type | class |
| Header File | /Engine/Plugins/Media/PixelCapture/Source/PixelCapture/Public/PixelCaptureInputFrameRHI.h |
| Include Path | #include "PixelCaptureInputFrameRHI.h" |
Syntax
class FPixelCaptureInputFrameRHI : public IPixelCaptureInputFrame
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPixelCaptureInputFrameRHI
(
FTextureRHIRef InFrameTexture, |
PixelCaptureInputFrameRHI.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FPixelCaptureInputFrameRHI() |
PixelCaptureInputFrameRHI.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameTexture | FTextureRHIRef | PixelCaptureInputFrameRHI.h |
Functions
Public
Overridden from IPixelCaptureInputFrame
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetHeight() |
Gets the height of the input frame. | PixelCaptureInputFrameRHI.h | |
virtual int32 GetType () |
Should return a unique type id from either EPixelCaptureBufferFormat or an extended user implemented enum. | PixelCaptureInputFrameRHI.h | |
virtual int32 GetWidth() |
Gets the width of the input frame. | PixelCaptureInputFrameRHI.h |