Navigation
API > API/Plugins > API/Plugins/MutableRuntime
| Name | FPhysicsBodyAggregate |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/PhysicsBody.h |
| Include Path | #include "MuR/PhysicsBody.h" |
Syntax
struct FPhysicsBodyAggregate
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Boxes | TArray< FBoxBody > | MuR/PhysicsBody.h | ||
| Convex | TArray< FConvexBody > | MuR/PhysicsBody.h | ||
| Spheres | TArray< FSphereBody > | MuR/PhysicsBody.h | ||
| Sphyls | TArray< FSphylBody > | MuR/PhysicsBody.h | ||
| TaperedCapsules | TArray< FTaperedCapsuleBody > | MuR/PhysicsBody.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialise
(
FOutputArchive& Arch |
MuR/PhysicsBody.h | ||
void Unserialise
(
FInputArchive& Arch |
MuR/PhysicsBody.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FPhysicsBodyAggregate& Other |
MuR/PhysicsBody.h |