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Archive where data can be serialised to.
| Name | FOutputArchive |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Serialisation.h |
| Include Path | #include "MuR/Serialisation.h" |
Syntax
class FOutputArchive
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOutputArchive
(
FOutputStream* |
Construct form an output stream.The stream will not be owned by the archive and the caller must make sure it is not modified or destroyed while serialisation is happening. | MuR/Serialisation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| History | TMap< const void *, int32 > | Already written pointers and their ids. | MuR/Serialisation.h | |
| Stream | FOutputStream * | Not owned. | MuR/Serialisation.h |