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Archive containing data to be deserialised.
| Name | FInputArchive |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Serialisation.h |
| Include Path | #include "MuR/Serialisation.h" |
Syntax
class FInputArchive
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputArchive
(
FInputStream* |
Construct form an input stream.The stream will not be owned by the archive and the caller must make sure it is not modified or destroyed while serialisation is happening. | MuR/Serialisation.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FInputArchive() |
Ensure virtual destruction. | MuR/Serialisation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| History | TArray< TSharedPtr< void > > | Already read pointers. | MuR/Serialisation.h | |
| Stream | FInputStream * | Not owned. | MuR/Serialisation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual Ptr< TResourceProxy< FImage > > NewImageProxy() |
MuR/Serialisation.h |