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API > API/Plugins > API/Plugins/MutableRuntime > API/Plugins/MutableRuntime/FMesh
| Name | FBonePose |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Mesh.h |
| Include Path | #include "MuR/Mesh.h" |
Syntax
struct FBonePose
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneId | FBoneName | Identifier built from the bone FName. | MuR/Mesh.h | |
| BoneTransform | FTransform3f | MuR/Mesh.h | ||
| BoneUsageFlags | EBoneUsageFlags | MuR/Mesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialise
(
FOutputArchive& arch |
MuR/Mesh.h | ||
void Unserialise
(
FInputArchive& arch |
MuR/Mesh.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FBonePose& Other |
MuR/Mesh.h |