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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineRenderPasses
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMoviePipelineSetting
- UMoviePipelineOutputBase
- UMoviePipelineImageSequenceOutputBase
- UMoviePipelineImageSequenceOutput_BMP
- UMoviePipelineImageSequenceOutput_EXR
- UMoviePipelineImageSequenceOutput_JPG
- UMoviePipelineImageSequenceOutput_PNG
References
Module | MovieRenderPipelineRenderPasses |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineImageSequenceOutput.h |
Include | #include "MoviePipelineImageSequenceOutput.h" |
Syntax
UCLASS&40;Blueprintable, Abstract&41;
class UMoviePipelineImageSequenceOutputBase : public UMoviePipelineOutputBase
Variables
Type | Name | Description | |
---|---|---|---|
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IImageWriteQueue * | ImageWriteQueue | A pointer to the image write queue used for asynchronously writing images |
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EImageFormat | OutputFormat | The format of the image to write out |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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bool |
Overridden from UMoviePipelineOutputBase
Type | Name | Description | |
---|---|---|---|
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void | ||
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bool | ||
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void | OnReceiveImageDataImpl
(
FMoviePipelineMergerOutputFrame* InMergedOutputFrame |
|
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void | OnShotFinishedImpl
(
const UMoviePipelineExecutorShot* InShot, |
Overridden from UMoviePipelineSetting
Type | Name | Description | |
---|---|---|---|
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void | GetFormatArguments
(
FMoviePipelineFormatArgs& InOutFormatArgs |
Return Key/Value pairs that you wish to be usable in the Output File Name format string or file metadata. |