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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineRenderPasses
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMoviePipelineSetting
- UMoviePipelineOutputBase
- UMoviePipelineImageSequenceOutputBase
- UMoviePipelineImageSequenceOutput_EXR
References
Module | MovieRenderPipelineRenderPasses |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineEXROutput.h |
Include | #include "MoviePipelineEXROutput.h" |
Syntax
UCLASS&40;&41;
class UMoviePipelineImageSequenceOutput_EXR : public UMoviePipelineImageSequenceOutputBase
Variables
Type | Name | Description | |
---|---|---|---|
bool | bMultilayer | Should we write all render passes to the same exr file? Not all software supports multi-layer exr files. | |
EEXRCompressionFormat | Compression | Which compression method should the resulting EXR file be compressed with |
Constructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
FColorSpaceMetadata | GetColorSpaceMetadata
(
UMoviePipelineColorSetting* InColorSettings |
Get color space chromaticities, source and destination names from the color settings or working color space. |
Overridden from UMoviePipelineImageSequenceOutputBase
Type | Name | Description | |
---|---|---|---|
bool |
Overridden from UMoviePipelineOutputBase
Type | Name | Description | |
---|---|---|---|
void | OnReceiveImageDataImpl
(
FMoviePipelineMergerOutputFrame* InMergedOutputFrame |
Overridden from UMoviePipelineSetting
Type | Name | Description | |
---|---|---|---|
FText | Warning: This gets called on the CDO of the object |
Classes
Type | Name | Description | |
---|---|---|---|
FColorSpaceMetadata |