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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
Include | #include "MovieRenderPipelineDataTypes.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FMoviePipelineFormatArgs
Variables
Type | Name | Description | |
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TMap< FString, FString > | FileMetadata | A set of Key/Value pairs for file metadata for file formats that support metadata. |
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TMap< FString, FString > | FilenameArguments | A set of Key/Value pairs for output filename format strings (without {}) and their values. |
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TObjectPtr< class UMoviePipelineExecutorJob > | InJob | Which job is this for? Some settings are specific to the level sequence being rendered. |
Constructors
Type | Name | Description | |
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