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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMovieGraphBurnInNode
A burn-in pass for a specific render layer. Instances are stored on the UMovieGraphWidgetRendererBaseNode CDO.
| Name | FMovieGraphBurnInPass |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphBurnInNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphBurnInNode.h" |
Syntax
struct FMovieGraphBurnInPass : public UMovieGraphWidgetRendererBaseNode::FMovieGraphWidgetPass
Inheritance Hierarchy
- UMovieGraphWidgetRendererBaseNode::FMovieGraphWidgetPass → UMovieGraphBurnInNode::FMovieGraphBurnInPass
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedBurnInWidgetClass | TSubclassOf< UMovieGraphBurnInWidget > | Graph/Nodes/MovieGraphBurnInNode.h | ||
| RendererNodeInstanceName | FString | If this is an output-specific burn-in (eg, just for JPG), the burn-in renderer node will have a specific instance name. | Graph/Nodes/MovieGraphBurnInNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UClass * GetBurnInClass() |
Gets the burn-in class that this pass will be using. | Graph/Nodes/MovieGraphBurnInNode.h |
Overridden from FMovieGraphWidgetPass
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetCompositingSortOrder() |
Graph/Nodes/MovieGraphBurnInNode.h | ||
virtual UMovieGraphWidgetRendererBaseNode * GetParentNode
(
UMovieGraphEvaluatedConfig* InConfig |
Graph/Nodes/MovieGraphBurnInNode.h | ||
virtual TSharedPtr< SWidget > GetWidget
(
UMovieGraphWidgetRendererBaseNode* InNodeThisFrame |
Graph/Nodes/MovieGraphBurnInNode.h | ||
virtual void Render
(
const FMovieGraphTraversalContext& InFrameTraversalContext, |
Graph/Nodes/MovieGraphBurnInNode.h | ||
virtual void Setup
(
TWeakObjectPtr< UMovieGraphDefaultRenderer > InRenderer, |
Graph/Nodes/MovieGraphBurnInNode.h |