Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore
A node which generates a widget burn-in, rendered to a standalone image or composited on top of a render layer.
DEPRECATED. Use the burn-in settings on output nodes instead to generate burn-ins.
| Name | UMovieGraphBurnInNode |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphBurnInNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphBurnInNode.h" |
Syntax
UCLASS (MinimalAPI, Hidden, HideDropDown, HideCategories=(Naming))
class UMovieGraphBurnInNode : public UMovieGraphWidgetRendererBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphNode → UMovieGraphSettingNode → UMovieGraphRenderPassNode → UMovieGraphWidgetRendererBaseNode → UMovieGraphBurnInNode
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphBurnInNode() |
Graph/Nodes/MovieGraphBurnInNode.h |
Structs
| Name | Remarks |
|---|---|
| FMovieGraphBurnInPass | A burn-in pass for a specific render layer. |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultBurnInWidgetAsset | const FString | The path to the default widget class that will be used for the burn-in. | Graph/Nodes/MovieGraphBurnInNode.h |
| RendererName | const FString | Graph/Nodes/MovieGraphBurnInNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverride_BurnInClass | uint8 | Graph/Nodes/MovieGraphBurnInNode.h |
|
|
| BurnInClass | FSoftClassPath | The widget that the burn-in should use. | Graph/Nodes/MovieGraphBurnInNode.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BurnInWidgetInstances | TMap< TObjectPtr< const UClass >, TObjectPtr< UMovieGraphBurnInWidget > > | Burn-in widget instances shared with all FMovieGraphBurnInPass instances, keyed by burn-in class. | Graph/Nodes/MovieGraphBurnInNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TObjectPtr< UMovieGraphBurnInWidget > GetOrCreateBurnInWidget
(
UClass* WidgetClass, |
Gets an existing widget instance of type WidgetClass if one has been created. | Graph/Nodes/MovieGraphBurnInNode.h |
Overridden from UMovieGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FSlateIcon GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | Graph/Nodes/MovieGraphBurnInNode.h | |
virtual FText GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | Graph/Nodes/MovieGraphBurnInNode.h | |
virtual FLinearColor GetNodeTitleColor() |
Gets the node's title color, as visible in the graph. | Graph/Nodes/MovieGraphBurnInNode.h |
Protected
Overridden from UMovieGraphWidgetRendererBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< FMovieGraphWidgetPass > GeneratePass() |
Generate a new pass that the widget renderer will use. | Graph/Nodes/MovieGraphBurnInNode.h |
Overridden from UMovieGraphRenderPassNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GatherOutputPassesImpl
(
UMovieGraphEvaluatedConfig* InConfig, |
Graph/Nodes/MovieGraphBurnInNode.h | ||
virtual void TeardownImpl() |
Graph/Nodes/MovieGraphBurnInNode.h |