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Unreal Engine C++ API Reference > Plugins
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Type | Name | Description | |
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FGrainInitParams | ||
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FGrainTableEntry | ||
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FMotoSynthAssetManager | ||
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FMotoSynthEngine | Class for granulating an engine. | |
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FMotoSynthEnginePreviewer | FMotoSynthEnginePreviewer Class used to render the moto synth audio in the content browser. | |
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FMotoSynthGrainRuntime | ||
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FMotoSynthModule | ||
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FMotoSynthRuntimeSettings | ||
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FRPMEstimationPreviewTone | Class for playing a match tone for estimating RPMs. | |
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IMotoSynthEngine | ||
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UMotoSynthPreset | Asset used to store moto synth preset data. | |
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UMotoSynthSource | UMotoSynthSource UAsset used to represent Imported MotoSynth Sources |