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TObjectPtr< UMotoSynthSource > |
AccelerationSource |
Motosynth source to use for granular engine acceleration. |
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bool |
bGranularEngineEnabled |
If the granular engine is enabled. |
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bool |
bNoiseEnabled |
If the noise generator enabled. |
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bool |
bNoiseEnvelopeEnabled |
If the noise generator has the envelope enabled. |
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bool |
bStereoWidenerEnabled |
If the stereo widener is enabled. |
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bool |
bStereoWidenerFilterEnabled |
Delay ratio of left/right channels for stereo widener effect. |
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bool |
bSynthToneEnabled |
If the synth tone is enabled. |
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bool |
bSynthToneEnvelopeEnabled |
Enable the synth tone envelope generator. |
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TObjectPtr< UMotoSynthSource > |
DecelerationSource |
Motosynth source to use for granular engine deceleration. |
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int32 |
GrainCrossfadeSamplesForConstantRPMs |
Number of samples to cross fade grains when on a constant-RPM state. More crossfaded samples can reduce the robotic sound. |
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int32 |
GrainTableRandomOffsetForConstantRPMs |
Random grain table offset for cases where RPM is constant. Allows random shuffling of grains to avoid a robotic sound. |
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float |
GranularEnginePitchScale |
The pitch scale of the granular engine. |
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float |
GranularEngineVolume |
The volume of the granular engine. |
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FVector2D |
NoiseAttackCurveRange |
Noise envelope attack curve. 1.0 = linear growth, < 1.0 logorithmic growth, > 1.0 exponential growth. |
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FVector2D |
NoiseAttackTimeMsecRange |
Noise envelope attack time in milliseconds between min/max RPM. |
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FVector2D |
NoiseDecayCurveRange |
Noise envelope attack curve between min/max RPM. 1.0 = linear growth, < 1.0 logorithmic growth, > 1.0 exponential growth. |
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FVector2D |
NoiseDecayTimeMsecRange |
Noise envelope attack time in milliseconds between min/max RPM. |
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FVector2D |
NoiseLPFRange |
The filter frequency of the noise generator between min/max RPM. |
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FVector2D |
NoiseVolumeRange |
The volume of the noise source. |
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int32 |
NumGrainTableEntriesPerGrain |
How many grain-table entries to use per runtime grain. |
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int32 |
NumSamplesToCrossfadeBetweenGrains |
The volume of the granular engine. |
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float |
StereoDelayMsec |
If the stereo widener is enabled. |
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float |
StereoFeedback |
Amount of feedback for stereo widener. |
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float |
StereoWidenerDelayRatio |
Delay ratio of left/right channels for stereo widener effect. |
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float |
StereoWidenerDryLevel |
Dry level of stereo delay used for stereo widener. |
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float |
StereoWidenerFilterFrequency |
Delay ratio of left/right channels for stereo widener effect. |
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float |
StereoWidenerFilterQ |
Delay ratio of left/right channels for stereo widener effect. |
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float |
StereoWidenerWetlevel |
Wet level of stereo delay used for stereo widener. |
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int32 |
SynthOctaveShift |
Octave shift of the synth. |
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FVector2D |
SynthToneAttackCurveRange |
Synth tone envelope attack curve. 1.0 = linear growth, < 1.0 logorithmic growth, > 1.0 exponential growth. |
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FVector2D |
SynthToneAttackTimeMsecRange |
Synth tone envelope attack time in milliseconds between min/max RPM. |
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FVector2D |
SynthToneDecayCurveRange |
Synth tone envelope decay curve. 1.0 = linear decay, < 1.0 exponential decay, > 1.0 logarithmic decay. |
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FVector2D |
SynthToneDecayTimeMsecRange |
Synth tone decay time in milliseconds. |
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FVector2D |
SynthToneFilterFrequencyRange |
The filter frequency of the synth tone between min/max RPM. |
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FVector2D |
SynthToneVolumeRange |
The volume of the synth tone between min and max RPM. |