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API > API/Plugins > API/Plugins/ModelingOperators
Inheritance Hierarchy
- IDynamicMeshOperatorFactory
- FGenerateLODOperatorFactory
- UBaseCreateFromSelectedTool
- UBaseVoxelTool
- UMergeMeshesTool
- UVoxelBlendMeshesTool
- UVoxelCSGMeshesTool
- UVoxelMorphologyMeshesTool
- UVoxelSolidifyMeshesTool
- UCSGMeshesTool
- UCutMeshWithMeshTool
- USelfUnionMeshesTool
- UBaseMeshFromSplinesTool
- URevolveSplineTool
- UTriangulateSplinesTool
- UBaseMeshProcessingTool
- UOffsetMeshTool
- USmoothMeshTool
- UConvertToPolygonsOperatorFactory
- UCubeGridTool
- UEditNormalsOperatorFactory
- UHoleFillOperatorFactory
- ULatticeDeformerOperatorFactory
- UMirrorOperatorFactory
- UParameterizeMeshOperatorFactory
- UPlaneCutOperatorFactory
- UPolyEditExtrudeActivity
- UPolyEditInsertEdgeActivity
- UPolyEditInsertEdgeLoopActivity
- UPolygonOnMeshTool
- URecomputeUVsOpFactory
- URemeshMeshTool
- UProjectToTargetTool
- URemoveOccludedTrianglesOperatorFactory
- URevolveBoundaryOperatorFactory
- URevolveOperatorFactory
- USimplifyMeshTool
- USkinWeightsBindingTool
- USpaceDeformerOperatorFactory
- UUVEditorUVTransformOperatorFactory
- UUVLayoutOperatorFactory
- UUVProjectionOperatorFactory
- UUVTexelDensityOperatorFactory
- UUVTransferTool
- UWeldMeshEdgesOperatorFactory
References
| Module | ModelingOperators |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/ModelingOperators.h |
| Include | #include "ModelingOperators.h" |
Syntax
class IDynamicMeshOperatorFactory
Remarks
A IDynamicMeshOperatorFactory is a base interface to a factory that creates FDynamicMeshOperators
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< FDynamicMeshOperator > |