Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UInteractiveTool
- IInteractiveToolEditorGizmoAPI
- IDynamicMeshOperatorFactory
- UBaseMeshFromSplinesTool
- URevolveSplineTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/RevolveSplineTool.h |
| Include | #include "RevolveSplineTool.h" |
Syntax
UCLASS ()
class URevolveSplineTool : public UBaseMeshFromSplinesTool
Remarks
Revolves a selected spline to create a new mesh.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | RequestAction
(
ERevolveSplineToolAction ActionType |
Overridden from UBaseMeshFromSplinesTool
| Type | Name | Description | |
|---|---|---|---|
| FString | Override with an appropriate prefix for generated meshes. | ||
| FTransform3d | HandleOperatorTransform
(
const FDynamicMeshOpResult& OpResult |
Keep the result mesh in the same space as set by the operator result. | |
| void | Update the profile curve and fit plane from spline. | ||
| FText | Override with an appropriate tool transaction name. |
Overridden from UInteractiveTool
| Type | Name | Description | |
|---|---|---|---|
| void | OnPropertyModified
(
UObject* PropertySet, |
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes | |
| void | OnTick
(
float DeltaTime |
Allow the Tool to do any necessary processing on Tick | |
| void | Render
(
IToolsContextRenderAPI* RenderAPI |
Allow the Tool to do any custom drawing (ie via PDI/RHI) | |
| void | Setup () |
UInteractiveTool. | |
| void | Shutdown
(
EToolShutdownType ShutdownType |
Called by ToolManager to shut down the Tool |
Overridden from IDynamicMeshOperatorFactory
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< UE::Geometry::FDynamicMeshOperator > | IDynamicMeshOperatorFactory. |