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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools
Inheritance Hierarchy
- UMultiSelectionMeshEditingTool
- IDynamicMeshOperatorFactory
- UBaseCreateFromSelectedTool
- UBaseVoxelTool
- UMergeMeshesTool
- UVoxelBlendMeshesTool
- UVoxelCSGMeshesTool
- UVoxelMorphologyMeshesTool
- UVoxelSolidifyMeshesTool
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseVoxelTool.h |
| Include | #include "BaseTools/BaseVoxelTool.h" |
Syntax
UCLASS ()
class UBaseVoxelTool : public UBaseCreateFromSelectedTool
Remarks
Base for Voxel tools
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TSharedPtr< FDynamicMesh3, ESPMode::ThreadSafe > > | OriginalDynamicMeshes | ||
| TObjectPtr< UVoxelProperties > | VoxProperties |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Test whether any of the OriginalDynamicMeshes has any open boundary edges. |
Overridden from UBaseCreateFromSelectedTool
| Type | Name | Description | |
|---|---|---|---|
| void | ConvertInputsAndSetPreviewMaterials
(
bool bSetPreviewMesh |
Sets up the default preview and converted inputs for voxel tools; Typically do not need to overload | |
| TArray< UMaterialInterface * > | Sets the output material to the default "world grid" material | ||
| void | Saves VoxProperties; typically need to overload and call "Super::SaveProperties();" | ||
| void | Sets up VoxProperties; typically need to overload and call "Super::SetupProperties();" |