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API > API/Plugins > API/Plugins/MetaHumanPipeline > API/Plugins/MetaHumanPipeline/FSpeechToAnimNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool LoadModels () |
Nodes/SpeechToAnimNode.h | ||
bool LoadModels
(
const FAudioDrivenAnimationModels& InModels |
Nodes/SpeechToAnimNode.h |
LoadModels()
| Name | LoadModels |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanPipeline/Public/Nodes/SpeechToAnimNode.h |
| Include Path | #include "Nodes/SpeechToAnimNode.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanPipeline/Private/Nodes/SpeechToAnimNode.cpp |
virtual bool LoadModels()
LoadModels(const FAudioDrivenAnimationModels &)
| Name | LoadModels |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanPipeline/Public/Nodes/SpeechToAnimNode.h |
| Include Path | #include "Nodes/SpeechToAnimNode.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanPipeline/Private/Nodes/SpeechToAnimNode.cpp |
bool LoadModels
(
const FAudioDrivenAnimationModels & InModels
)