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API > API/Plugins > API/Plugins/MetaHumanSpeech2Face
| |
|
| Name |
FAudioDrivenAnimationModels |
| Type |
struct |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanSpeech2Face/Public/AudioDrivenAnimationConfig.h |
| Include Path |
#include "AudioDrivenAnimationConfig.h" |
Syntax
USTRUCT (BlueprintType )
struct FAudioDrivenAnimationModels
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FAudioDrivenAnimationModels()
|
|
AudioDrivenAnimationConfig.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AnimationDecoder |
FSoftObjectPath |
The model which will be used for decoding the animation. |
AudioDrivenAnimationConfig.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Properties
- Meta=(AllowedClasses="/Script/NNE.NNEModelData")
|
| AudioEncoder |
FSoftObjectPath |
The model which will be used for audio encoding. |
AudioDrivenAnimationConfig.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Properties
- Meta=(AllowedClasses="/Script/NNE.NNEModelData")
|
Functions
Public