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API > API/Plugins > API/Plugins/MetaHumanDefaultEditorPipeline
| Name | UMetaHumanOutfitEditorPipeline |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultEditorPipeline/Public/Item/MetaHumanOutfitEditorPipeline.h |
| Include Path | #include "Item/MetaHumanOutfitEditorPipeline.h" |
Syntax
UCLASS (EditInlineNew)
class UMetaHumanOutfitEditorPipeline : public UMetaHumanItemEditorPipeline
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanCharacterEditorPipeline → UMetaHumanItemEditorPipeline → UMetaHumanOutfitEditorPipeline
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMetaHumanOutfitEditorPipeline() |
Item/MetaHumanOutfitEditorPipeline.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BodyHiddenFaceMap | TObjectPtr< UTexture2D > | Item/MetaHumanOutfitEditorPipeline.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Specification | TObjectPtr< UMetaHumanCharacterEditorPipelineSpecification > | Item/MetaHumanOutfitEditorPipeline.h |
Functions
Public
Overridden from UMetaHumanItemEditorPipeline
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildItem
(
const FMetaHumanPaletteItemPath& ItemPath, |
Item/MetaHumanOutfitEditorPipeline.h |
Overridden from UMetaHumanCharacterEditorPipeline
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TNotNull< const UMetaHumanCharacterEditorPipelineSpecification * > GetSpecification() |
Item/MetaHumanOutfitEditorPipeline.h |