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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette
The editor-only component of a UMetaHumanCharacterPipeline.
| Name | UMetaHumanCharacterEditorPipeline |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCharacterEditorPipeline.h |
| Include Path | #include "MetaHumanCharacterEditorPipeline.h" |
Syntax
UCLASS (Abstract, MinimalAPI, NotBlueprintable, EditInlineNew)
class UMetaHumanCharacterEditorPipeline : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanCharacterEditorPipeline
Derived Classes
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnUnpackComplete | TBaseDelegate_OneParam< void, EMetaHumanBuildStatus > | MetaHumanCharacterEditorPipeline.h | |
| FTryUnpackObjectDelegate | TDelegate< bool(TNotNull< UObject * >, FString &)> | MetaHumanCharacterEditorPipeline.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PipelineDisplay | const FName | Metadata tag for properties that should be displayed in the pipeline tool. | MetaHumanCharacterEditorPipeline.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TNotNull< const UMetaHumanCharacterPipeline * > GetRuntimeCharacterPipeline() |
Get the corresponding runtime pipeline | MetaHumanCharacterEditorPipeline.h | |
virtual TNotNull< const UMetaHumanCharacterEditorPipelineSpecification * > GetSpecification() |
MetaHumanCharacterEditorPipeline.h | ||
| Returns true if an asset of the given class can be added to the given slot on a palette. | MetaHumanCharacterEditorPipeline.h | ||
bool IsWardrobeItemCompatibleWithSlot
(
FName SlotName, |
Returns true if the given Wardrobe Item can be added to the given slot on a palette. | MetaHumanCharacterEditorPipeline.h |