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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/FMergedMeshMapping
| Name | FVertexMap |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/Subsystem/MetaHumanCharacterBuild.h |
| Include Path | #include "Subsystem/MetaHumanCharacterBuild.h" |
Syntax
struct FVertexMap
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OriginalLODVertexMap | TArray< FLODVertexMap > | Subsystem/MetaHumanCharacterBuild.h |