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API > API/Plugins > API/Plugins/MeshModelingTools
Mesh Smoothing Tool
| Name | USmoothMeshTool |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/SmoothMeshTool.h |
| Include Path | #include "SmoothMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class USmoothMeshTool :
public UBaseMeshProcessingTool ,
public IInteractiveToolManageGeometrySelectionAPI
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → USingleSelectionTool → USingleTargetWithSelectionTool → UBaseMeshProcessingTool → USmoothMeshTool
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USmoothMeshTool() |
SmoothMeshTool.h |
Functions
Public
Overridden from UBaseMeshProcessingTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetAcceptTransactionName() |
SmoothMeshTool.h | ||
virtual FText GetToolMessageString() |
SmoothMeshTool.h | ||
virtual bool HasMeshTopologyChanged() |
SmoothMeshTool.h | ||
virtual void InitializeProperties() |
SmoothMeshTool.h | ||
virtual bool RequiresInitialVtxNormals() |
SmoothMeshTool.h |
Overridden from USingleTargetWithSelectionTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnShutdown
(
EToolShutdownType ShutdownType |
SmoothMeshTool.h |
Overridden from IDynamicMeshOperatorFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< UE::Geometry::FDynamicMeshOperator > MakeNewOperator() |
SmoothMeshTool.h |
Overridden from IInteractiveToolManageGeometrySelectionAPI
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsInputSelectionValidOnOutput() |
IInteractiveToolManageGeometrySelectionAPI this tool won't update external geometry selection or change selection-relevant mesh IDs. | SmoothMeshTool.h |