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A IDynamicMeshOperatorFactory is a base interface to a factory that creates FDynamicMeshOperators
| Name | IDynamicMeshOperatorFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/ModelingOperators.h |
| Include Path | #include "ModelingOperators.h" |
Syntax
class IDynamicMeshOperatorFactory
Derived Classes
IDynamicMeshOperatorFactory derived class hierarchy
- FGenerateLODOperatorFactory
- UBaseCreateFromSelectedTool
- UBaseMeshFromSplinesTool
- UBaseMeshProcessingTool
- UConvertToPolygonsOperatorFactory
- UCubeGridTool
- UEditNormalsOperatorFactory
- UGenerateCrossSectionOpFactory
- UHoleFillOperatorFactory
- ULatticeDeformerOperatorFactory
- UMirrorOperatorFactory
- UParameterizeMeshOperatorFactory
- UPlaneCutOperatorFactory
- UPolyEditExtrudeActivity
- UPolyEditInsertEdgeActivity
- UPolyEditInsertEdgeLoopActivity
- UPolygonOnMeshTool
- URecomputeUVsOpFactory
- URemeshMeshTool
- URemoveOccludedTrianglesOperatorFactory
- URevolveBoundaryOperatorFactory
- URevolveOperatorFactory
- USimplifyMeshTool
- USkinWeightsBindingTool
- USpaceDeformerOperatorFactory
- UUVLayoutOperatorFactory
- UUVProjectionOperatorFactory
- UUVTexelDensityOperatorFactory
- UUVTransferTool
- UWeldMeshEdgesOperatorFactory
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDynamicMeshOperatorFactory() |
ModelingOperators.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniquePtr< FDynamicMeshOperator > MakeNewOperator() |
ModelingOperators.h |