Navigation
| Name | MediaStream |
| Type | Plugin |
| Part of Plugins | Media Stream |
| Location | /Engine/Plugins/Experimental/MediaStream/Source/MediaStream/ |
| Module Build Rules | MediaStream.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FMediaStreamModule | Media Stream - Content/type agnostic chainable media proxy with media player integration. |
| FMediaStreamObjectHandlerManager | Handles the registration and operation of object handlers. |
| FMediaStreamSchemeHandlerLibrary | |
| FMediaStreamSchemeHandlerManager | Handles the registration and operation of Scheme Handlers. |
| UMediaStreamObjectHandlerSubsystem | Subsystem for blueprint-style interaction with the Object Handler Manager. |
| UMediaStreamPlayer | Interface for Media Stream Players. Should only be used within a Media Stream object. |
| UMediaStreamSchemeHandlerSubsystem | Subsystem for blueprint-style interaction with the Scheme Handler Manager. |
| UMediaStreamSourceBlueprintFunctionLibrary | |
| UMediaStreamSourceBlueprintLibrary | Deals with creating new Media Stream Sources. |
Structs
| Name | Remarks |
|---|---|
| FMediaStreamObjectHandlerCreatePlayerParams | |
| FMediaStreamPlayerConfig | |
| FMediaStreamSchemeHandlerCreatePlayerParams | |
| FMediaStreamSource | Represents the source of a Media Stream. |
| FMediaStreamTextureConfig |
Interfaces
| Name | Remarks |
|---|---|
| IMediaStreamObjectHandler | Implement this interface to add a new object handler. |
| IMediaStreamPlayer | Interface for Media Stream Players. Should only be used within a Media Stream object. |
| IMediaStreamSchemeHandler | Implement this interface to add a new scheme handler. |
Enums
Public
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PrioritizeCategories | Media Stream. Provides an agnostic interface between controllers and players. | MediaStream.h | ||
| PrioritizeCategories | MediaStreamComponent.h | |||
| PrioritizeCategories | MediaStreamActor.h |