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Unreal Engine C++ API Reference > Plugins > HairStrandsEditor
Inheritance Hierarchy
- IAssetEditorInstance
- FBaseToolkit
- TSharedFromThis
- FAssetEditorToolkit
- IGroomCustomAssetEditorToolkit
- FGroomCustomAssetEditorToolkit
References
Module | HairStrandsEditor |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/GroomCustomAssetEditorToolkit.h |
Include | #include "GroomCustomAssetEditorToolkit.h" |
Syntax
class FGroomCustomAssetEditorToolkit : public IGroomCustomAssetEditorToolkit
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Destructor |
Functions
Type | Name | Description | |
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void | InitCustomAssetEditor
(
const EToolkitMode::Type Mode, |
Edits the specified asset object |
Overridden from IGroomCustomAssetEditorToolkit
Type | Name | Description | |
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int32 | Return the index of the active binding. | |
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UGroomAsset * | End IToolkit interface Retrieves the current custom asset. | |
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void | PreviewBinding
(
int32 BindingIndex |
Set preview of a particular binding. |
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void | SetCustomAsset
(
UGroomAsset* InCustomAsset |
Set the current custom asset. |
Overridden from FAssetEditorToolkit
Type | Name | Description | |
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void | OnClose () |
Called when this toolkit is being closed |
Overridden from IAssetEditorInstance
Type | Name | Description | |
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bool |
Overridden from IToolkit
Type | Name | Description | |
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FText | Returns the localized name of this toolkit type (typically just " |
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FName | Begin IToolkit interface | |
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FText | Returns the localized name of this toolkit | |
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FText | Returns the localized tooltip text of this toolkit | |
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FLinearColor | ||
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FString | Returns the localize prefix string to use for tab labels in world-centric mode. | |
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void | RegisterTabSpawners
(
const TSharedRef< class FTabManager >& TabManager |
IToolkit interface |
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void | UnregisterTabSpawners
(
const TSharedRef< class FTabManager >& TabManager |
Unregister tabs that this toolkit can spawn |