Navigation
Unreal Engine C++ API Reference > Plugins > HairStrandsEditor > FGroomCustomAssetEditorToolkit
- IToolkit::GetToolkitFName()
- FAssetEditorToolkit::GetToolkitFName()
- FGroomCustomAssetEditorToolkit::GetToolkitFName()
References
Module | HairStrandsEditor |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/GroomCustomAssetEditorToolkit.h |
Include | #include "GroomCustomAssetEditorToolkit.h" |
Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Private/GroomCustomAssetEditorToolkit.cpp |
virtual FName GetToolkitFName&40;&41; const
Remarks
Begin IToolkit interface