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API > API/Plugins > API/Plugins/GeometryScriptingEditor
| Name | UGeometryScriptLibrary_EditorTextureMapFunctions |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryScript/EditorTextureMapFunctions.h |
| Include Path | #include "GeometryScript/EditorTextureMapFunctions.h" |
Syntax
UCLASS (Meta=(ScriptName="GeometryScript_EditorTextureUtils"))
class UGeometryScriptLibrary_EditorTextureMapFunctions : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UGeometryScriptLibrary_EditorTextureMapFunctions
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FGeometryScriptChannelPackResult ChannelPack
(
FGeometryScriptChannelPackSource RChannelSource, |
GeometryScript/EditorTextureMapFunctions.h |
|