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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- ICameraAssetEventHandler
- FBlueprintCameraDirectorAssetEditorMode
- FSingleCameraDirectorAssetEditorMode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraAsset.h |
| Include | #include "Core/CameraAsset.h" |
Syntax
class ICameraAssetEventHandler
Remarks
Interface for listening to changes on a camera asset.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | OnCameraDirectorChanged
(
UCameraAsset* InCameraAsset, |
Called when the camera director has been changed. | |
| void | OnCameraRigsChanged
(
UCameraAsset* InCameraAsset, |
Changed when the camera rigs have been changed. | |
| void | OnEnterTransitionsChanged
(
UCameraAsset* InCameraAsset, |
Changed when the enter transitions have been changed. | |
| void | OnExitTransitionsChanged
(
UCameraAsset* InCameraAsset, |
Changed when the exit transitions have been changed. |