Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Toolkits
Inheritance Hierarchy
- FCameraDirectorAssetEditorMode
- ICameraAssetEventHandler
- FSingleCameraDirectorAssetEditorMode
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Toolkits/SingleCameraDirectorAssetEditorMode.h |
| Include | #include "Toolkits/SingleCameraDirectorAssetEditorMode.h" |
Syntax
class FSingleCameraDirectorAssetEditorMode :
public UE::Cameras::FCameraDirectorAssetEditorMode ,
public UE::Cameras::ICameraAssetEventHandler
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSingleCameraDirectorAssetEditorMode
(
UCameraAsset* InCameraAsset |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< FCameraDirectorAssetEditorMode > | CreateInstance
(
UCameraAsset* InCameraAsset |
Overridden from ICameraAssetEventHandler
| Type | Name | Description | |
|---|---|---|---|
| void | OnCameraRigsChanged
(
UCameraAsset* InCameraAsset, |
Changed when the camera rigs have been changed. |