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API > API/Plugins > API/Plugins/GLTFExporter
| Name | FGLTFNormalDeltaBufferConverter |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/GLTFExporter/Source/GLTFExporter/Public/Converters/GLTFAccessorConverters.h |
| Include Path | #include "Converters/GLTFAccessorConverters.h" |
Syntax
class FGLTFNormalDeltaBufferConverter :
public FGLTFBuilderContext ,
public TGLTFConverter< FGLTFJsonAccessor *, const FGLTFMeshSection *, const TMap< uint32, FVector3f > *, bool >
Inheritance Hierarchy
- FGLTFBuilderContext → FGLTFNormalDeltaBufferConverter
- TGLTFConverter → FGLTFNormalDeltaBufferConverter
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGLTFBuilderContext
(
FGLTFConvertBuilder& Builder |
Converters/GLTFAccessorConverters.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FGLTFJsonAccessor * Convert
(
const FGLTFMeshSection* MeshSection, |
Converters/GLTFAccessorConverters.h |