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Classes
| Type | Name | Description | |
|---|---|---|---|
| FEditorDialogLibraryObjectDetailsViewOptions | |||
| FEditorScriptingCreateProxyMeshActorOptions_Deprecated | |||
| FEditorScriptingJoinStaticMeshActorsOptions_Deprecated | |||
| FEditorScriptingMergeStaticMeshActorsOptions_Deprecated | |||
| FEditorScriptingMeshReductionOptions_Deprecated | Deprecated as of 5.0, use the struct FStaticMeshReductionOptions in Static Mesh Editor Library Instead. | ||
| FEditorScriptingMeshReductionSettings_Deprecated | Deprecated as of 5.0, use the struct FStaticMeshReductionSettings in Static Mesh Editor Library Instead. | ||
| UDEPRECATED_EditorSkeletalMeshLibrary | Utility class to altering and analyzing a SkeletalMesh and use the common functionalities of the SkeletalMesh Editor. | ||
| UDEPRECATED_EditorStaticMeshLibrary | Utility class to altering and analyzing a StaticMesh and use the common functionalities of the Mesh Editor. | ||
| UEditorAssetLibrary | Utility class to do most of the common functionalities with the ContentBrowser. | ||
| UEditorDialogLibrary | Utility class to create simple pop-up dialogs to notify the user of task completion, or to ask them to make simple Yes/No/Retry/Cancel type decisions. | ||
| UEditorFilterLibrary | Utility class to filter a list of objects. Object should be in the World Editor. | ||
| UEditorLevelLibrary | Utility class to do most of the common functionalities in the World Editor. | ||
| UEditorPythonScriptingLibrary | Utility class for Python scripting functionality. |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EEditorScriptingFilterType | |||
| EEditorScriptingStringMatchType | |||
| EScriptingCollisionShapeType_Deprecated | Deprecated as of 5.0, use the enum EScriptCollisionShapeType in Static Mesh Editor Library Instead. |