Navigation
API > API/Plugins > API/Plugins/EditorScriptingUtilities
Inheritance Hierarchy
- FEditorScriptingJoinStaticMeshActorsOptions_Deprecated
- FEditorScriptingCreateProxyMeshActorOptions_Deprecated
- FEditorScriptingMergeStaticMeshActorsOptions_Deprecated
References
| Module | EditorScriptingUtilities |
| Header | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h |
| Include | #include "EditorLevelLibrary.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FEditorScriptingJoinStaticMeshActorsOptions_Deprecated
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bDestroySourceActors | Destroy the provided Actors after the operation. | |
| bool | bRenameComponentsFromSource | Rename StaticMeshComponents based on source Actor's name. | |
| FString | NewActorLabel | Name of the new spawned Actor to replace the provided Actors. |
Constructors
| Type | Name | Description | |
|---|---|---|---|