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API > API/Plugins > API/Plugins/DynamicMaterialEditor
| Name | UDMMaterialStageInputTextureUV |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/MaterialStageInputs/DMMSITextureUV.h |
| Include Path | #include "Components/MaterialStageInputs/DMMSITextureUV.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup="Material Designer")
class UDMMaterialStageInputTextureUV : public UDMMaterialStageInput
Inheritance Hierarchy
- FNotifyHook → UDMMaterialComponent → UDMMaterialStageSource → UDMMaterialStageInput → UDMMaterialStageInputTextureUV
- UObjectBase → UObjectBaseUtility → UObject → UDMMaterialComponent → UDMMaterialStageSource → UDMMaterialStageInput → UDMMaterialStageInputTextureUV
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDMMaterialStageInputTextureUV() |
Components/MaterialStageInputs/DMMSITextureUV.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UDMMaterialStageInputTextureUV() |
Components/MaterialStageInputs/DMMSITextureUV.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TextureUVPathToken | const FString | Components/MaterialStageInputs/DMMSITextureUV.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GenerateExpressions
(
const TSharedRef< FDMMaterialBuildState >& InBuildState |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
UDMTextureUV * GetTextureUV() |
Components/MaterialStageInputs/DMMSITextureUV.h |
|
|
void Init
(
UDynamicMaterialModel* InMaterialModel |
Components/MaterialStageInputs/DMMSITextureUV.h |
Overridden from UDMMaterialStageInput
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetChannelDescription
(
const FDMMaterialStageConnectorChannel& Channel |
Components/MaterialStageInputs/DMMSITextureUV.h |
Overridden from UDMMaterialComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetComponentDescription() |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
virtual FSlateIcon GetComponentIcon() |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
virtual void PostEditorDuplicate
(
UDynamicMaterialModel* InMaterialModel, |
Components/MaterialStageInputs/DMMSITextureUV.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Modify
(
bool bInAlwaysMarkDirty |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
virtual void PostEditImport() |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
virtual void PostLoad() |
Components/MaterialStageInputs/DMMSITextureUV.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddEffects
(
const TSharedRef< FDMMaterialBuildState >& InBuildState, |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
void InitTextureUV() |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
void OnTextureUVUpdated
(
UDMMaterialComponent* InComponent, |
Components/MaterialStageInputs/DMMSITextureUV.h |
Overridden from UDMMaterialStageInput
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UpdateOutputConnectors() |
Updates the output connectors based on the type of input. | Components/MaterialStageInputs/DMMSITextureUV.h |
Overridden from UDMMaterialComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UDMMaterialComponent * GetSubComponentByPath
(
FDMComponentPath& InPath, |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
virtual void OnComponentAdded() |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
virtual void OnComponentRemoved() |
Components/MaterialStageInputs/DMMSITextureUV.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UDMMaterialStageInputTextureUV * ChangeStageInput_UV
(
UDMMaterialStage* InStage, |
Components/MaterialStageInputs/DMMSITextureUV.h |
|
|
static UDMMaterialStageInputTextureUV * ChangeStageSource_UV
(
UDMMaterialStage* InStage, |
Components/MaterialStageInputs/DMMSITextureUV.h |
|
|
static UMaterialExpressionScalarParameter * CreateScalarParameter
(
const TSharedRef< FDMMaterialBuildState >& InBuildState, |
Components/MaterialStageInputs/DMMSITextureUV.h | ||
static UDMMaterialStage * CreateStage
(
UDynamicMaterialModel* InMaterialModel, |
Components/MaterialStageInputs/DMMSITextureUV.h |
|
|
static TArray< UMaterialExpression * > CreateTextureUVExpressions
(
const TSharedRef< FDMMaterialBuildState >& InBuildState, |
Components/MaterialStageInputs/DMMSITextureUV.h |