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A node which produces an output.
| Name | UDMMaterialStageSource |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/DMMaterialStageSource.h |
| Include Path | #include "Components/DMMaterialStageSource.h" |
Syntax
UCLASS (MinimalAPI, Abstract, BlueprintType, ClassGroup="Material Designer",
Meta=(DisplayName="Material Designer Stage Source"))
class UDMMaterialStageSource : public UDMMaterialComponent
Inheritance Hierarchy
- FNotifyHook → UDMMaterialComponent → UDMMaterialStageSource
- UObjectBase → UObjectBaseUtility → UObject → UDMMaterialComponent → UDMMaterialStageSource
Derived Classes
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| SourceClasses | TArray< TStrongObjectPtr< UClass > > | Components/DMMaterialStageSource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GetInnateMaskOutput | void virtual GenerateExpressions(const TSharedRef< FDMMaterialBuildState > &InBuildState) const PURE_VIRTUAL(UDMMaterialStageSource int3 | Adds non-expression based node properties, such as Clamp Texture. | Components/DMMaterialStageSource.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GenerateStagePreviewMaterial
(
UDMMaterialStage* InStage, |
Generates a preview material based on this source, as owned by the given stage. | Components/DMMaterialStageSource.h | |
virtual void GetMaskAlphaBlendNode
(
const TSharedRef< FDMMaterialBuildState >& InBuildState, |
For pre-multiplied alpha, this retrieves the node which should be multiplied against. | Components/DMMaterialStageSource.h | |
virtual int32 GetOutputChannelOverride
(
int32 InOutputIndex |
Given an output index, may return an override for output channels on that output. | Components/DMMaterialStageSource.h | |
const TArray< FDMMaterialStageConnector > & GetOutputConnectors() |
Components/DMMaterialStageSource.h |
|
|
UDMMaterialStage * GetStage() |
Components/DMMaterialStageSource.h |
|
|
virtual FText GetStageDescription() |
Returns a description of the stage for which this is the source. | Components/DMMaterialStageSource.h |
|
Overridden from UDMMaterialComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UDMMaterialComponent * GetParentComponent() |
Components/DMMaterialStageSource.h | ||
virtual void Update
(
UDMMaterialComponent* InSource, |
Components/DMMaterialStageSource.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditUndo() |
Components/DMMaterialStageSource.h |
Overridden from FNotifyHook
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void NotifyPostChange
(
const FPropertyChangedEvent& InPropertyChangedEvent, |
Components/DMMaterialStageSource.h |
Protected
Overridden from UDMMaterialComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnComponentAdded() |
Components/DMMaterialStageSource.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GenerateClassList() |
Components/DMMaterialStageSource.h | ||
static const TArray< TStrongObjectPtr< UClass > > & GetAvailableSourceClasses() |
Components/DMMaterialStageSource.h |