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API > API/Plugins > API/Plugins/DisplayClusterLightCardEditorSha- > API/Plugins/DisplayClusterLightCardEditorSha-/FDisplayClusterM-_3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DisplayClusterMeshProjectionRenderer.h | |||
FDisplayClusterMeshProjectionTransform
(
EDisplayClusterMeshProjectionType InProjection, |
DisplayClusterMeshProjectionRenderer.h |
FDisplayClusterMeshProjectionTransform()
| Name | FDisplayClusterMeshProjectionTransform |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterLightCardEditorShaders/Public/DisplayClusterMeshProjectionRenderer.h |
| Include Path | #include "DisplayClusterMeshProjectionRenderer.h" |
FDisplayClusterMeshProjectionTransform()
FDisplayClusterMeshProjectionTransform(EDisplayClusterMeshProjectionType, const FMatrix &)
| Name | FDisplayClusterMeshProjectionTransform |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterLightCardEditorShaders/Public/DisplayClusterMeshProjectionRenderer.h |
| Include Path | #include "DisplayClusterMeshProjectionRenderer.h" |
FDisplayClusterMeshProjectionTransform
(
EDisplayClusterMeshProjectionType InProjection,
const FMatrix & InViewMatrix
)