| AdvancedRenderSettings |
FDisplayClusterConfigurationICVFX_CameraAdvancedRenderSettings |
Advanced render settings. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
|
| bUseCameraComponentPostprocess |
bool |
Use postprocess settings from camera component. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
|
| CustomFrameSize |
FDisplayClusterConfigurationICVFX_CustomSize |
Custom resolution of the ICVFX Camera. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
- Meta=(DisplayName="Custom Frame Resolution")
|
| CustomPostprocess |
FDisplayClusterConfigurationViewport_CustomPostprocess |
|
DisplayClusterConfigurationTypes_ICVFX.h |
|
| GenerateMips |
FDisplayClusterConfigurationPostRender_GenerateMips |
Mipmapping can help avoid visual artifacts when the inner frustum is rendered at a lower resolution than specified in the configuration and is smaller on screen than the available pixels on the display device. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
- Meta=(DisplayName="Mipmapping", Simplified)
|
| Media |
FDisplayClusterConfigurationMediaICVFX |
Media settings. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditDefaultsOnly
- BlueprintReadWrite
- Category=NDisplay
- Meta=(DisplayName="Media", ShowOnlyInnerProperties)
|
| PostprocessBlur |
FDisplayClusterConfigurationPostRender_BlurPostprocess |
|
DisplayClusterConfigurationTypes_ICVFX.h |
|
| RenderOrder |
int |
Camera render order, bigger value is over. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
|
| Replace |
FDisplayClusterConfigurationPostRender_Override |
Replace viewport render from source texture. |
DisplayClusterConfigurationTypes_ICVFX.h |
- EditAnywhere
- BlueprintReadWrite
- Category=NDisplay
- Meta=(DisplayName="Replace Output With a Texture")
|