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API > API/Plugins > API/Plugins/DisplayClusterConfiguration
| Name | FDisplayClusterConfigurationICVFX_CameraAdvancedRenderSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h |
| Include Path | #include "DisplayClusterConfigurationTypes_ICVFX.h" |
Syntax
USTRUCT (Blueprintable)
struct FDisplayClusterConfigurationICVFX_CameraAdvancedRenderSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GPUIndex | int | Specifies the GPU index for the ICVFX camera viewport. | DisplayClusterConfigurationTypes_ICVFX.h |
|
| RenderFamilyGroup | int | Experimental: Support special frame builder mode - merge viewports to single viewfamily by group num [not implemented yet] | DisplayClusterConfigurationTypes_ICVFX.h | |
| RenderTargetRatio | float | Performance: Render to scale RTT, resolved with shader to viewport (Custom value) | DisplayClusterConfigurationTypes_ICVFX.h |
|
| StereoGPUIndex | int | Specifies the GPU index for the ICVFX camera viewport in stereo rendering for the second eye. | DisplayClusterConfigurationTypes_ICVFX.h |
|
| StereoMode | EDisplayClusterConfigurationViewport_StereoMode | Performance: force monoscopic render, resolved to stereo viewport. | DisplayClusterConfigurationTypes_ICVFX.h |
|