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Filters
Classes
| Type | Name | Description | |
|---|---|---|---|
| ADisplayClusterChromakeyCardActor | |||
| ADisplayClusterLightCardActor | |||
| ADisplayClusterRootActor | VR root. This contains nDisplay VR hierarchy in the game. | ||
| ADisplayClusterTestPatternsActor | Test patterns actor | ||
| FDisplayClusterSceneViewExtensionContext | Contains information about the context in which this scene view extension will be used. | ||
| FLightCardAlphaGradientSettings | |||
| IDisplayCluster | Public module interface | ||
| IDisplayClusterCallbacks | DisplayCluster callbacks API | ||
| IDisplayClusterSerializable | Memory serialization interface | ||
| IDisplayClusterStringSerializable | String serialization interface | ||
| UDisplayClusterGameEngine | Extended game engine | ||
| UDisplayClusterPlayerInput | An object within PlayerController that processes player input. | ||
| UDisplayClusterViewportClient | |||
| UDisplayClusterWorldSubsystem | World Subsystem used to react to level and world changes. |
Typedefs
| Name | Description |
|---|---|
| FOnBrowseLoadMap | |
| FOnPengineLevelUpdate |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EDisplayClusterLightCardMask | |||
| EDisplayClusterNodeRole | Display cluster node role | ||
| EDisplayClusterOperationMode | Display cluster operation mode | ||
| EDisplayClusterRunningMode | UDisplayClusterGameEngine running state. | ||
| EDisplayClusterSyncGroup | Display cluster synchronization groups |